This is the layout-locked blockout for my map: Cascade. a 12v12 map set on top of a giant dam that is constantly discharging water due to overflow; every minute and 30 seconds, the Dam releases excess water down the two drains in the middle, pushing any players or vehicles to their doom.
The map is Symmetric with a wide open environment designed for vehicles to flourish, while still giving players the ability to flow without feeling too exposed.
My roles on this project:
Level Designer
Blueprint Scripter