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Kaiketsu

Kaiketsu is a reimagination of Solution, that due to popularity, was requested to be reimagined for the Tenrai 3 seasonal event in Halo Infinite. My friend Eric Metzler and I rethemed the map from a dieselpunk masterpiece to an awesome ancient Japanese monastery. With this reimagination I was able to make tweaks to existing level design on the map to help it flow better overall in some spaces while also fitting the new artstyle a lot more. During this project Eric Metzler was still the Lead Environment artist but this time he took me under his wing and taught me some techniques to better understand how to art levels overall which improved my design sense as well.
Level Download: https://www.halowaypoint.com/halo-infinite/ugc/maps/96e48b30-239f-47e6-b4c7-acca557e39a6
Matchmaking re-implementation article: https://www.halowaypoint.com/news/tenrai-3-event-launch

My roles on this project:
- Level Designer
- Scripter
- Junior Environment Artist
- Junior Lighting Artist

Collaborators:
Eric Metzler - https://www.artstation.com/ericmetzler
- Lead Environment Artist
- Lead Lighting Artist

Mid Overlook

Mid Overlook

Gameplay

Right Mid Ramp

Right Mid Ramp

Mid Catwalk

Mid Catwalk

B Building (Connector) 1

B Building (Connector) 1

B Building (Connector) 2

B Building (Connector) 2

B Building (Connector) 3

B Building (Connector) 3

South Catwalk

South Catwalk

South Basement

South Basement

South Basement 2

South Basement 2

North Trench

North Trench

North Landing

North Landing

North Basement

North Basement