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DDB&O POI: Aqueduct

This is a POI I created for the creators of Dieseldome: Oil and Blood. When designing for Dieseldome I had a pretty big challenge to design for. All of the POIs on the map had to be contained within a Circle (to fit the roman coliseum vibe), but not only that, they had to be designed to have their own thematic distinction and be contained within 1/4 of that circle. This was a huge design challenge as Dieseldome has Titan-fall-esq movement and needs to be able to flow enemies and players throughout the environment. While designing this POI my goal was to make it feel like a Aqueduct from roman times while also making it fun to parkour around, I achieved this by treating it almost like a movie set where it's surrounded by flat structures on the edges that are easy to wall run on while allowing opportunities for players to ascend easily and jump across the POI.

I was the Level Designer on this project, I actively talked to the Dieseldome team and was under supervision of the project lead for feedback, requests, and communication with the art team about my design intent.

Aqueduct Inner Atrium

Aqueduct Inner Atrium

Gameplay

Aqueduct Outer Atrium

Aqueduct Outer Atrium

Aqueduct Overview

Aqueduct Overview

Aqueduct Right Ascent

Aqueduct Right Ascent

Aqueduct Left Ascent

Aqueduct Left Ascent

Aqueduct Left Exit

Aqueduct Left Exit

Aqueduct Profile View

Aqueduct Profile View